So I've been rather busy. Mostly with side projects not related to indie development but this happens when you aren't doing indie work full time. But! Some great things have been happening. We have gathered another artist and another programmer in our ranks. White Box is five strong now! We are a real indie group! So we are now in full swing on pumping out the rest of the work for our next title.
Sad to say to some degree that this title is an experiment for our group too. Another testing of the waters to make sure our group works. But I have already don't about 2/5 of the art for the game so kicking out the rest will be easy.
Also, we are going to be working with adding Facebook posting abilities from the game to give your high score on your face book. This should be an interesting attempt at some free advertising.
On an un-related note. I'm also in the middle of giving Marty Mongoose a rather large upgrade. I'm giving it a graphics overhaul in a lot of ways, adding 20 more levels, changing the challenge curve to actually ramp up from learning to puzzles, and in addition to that, I'm also making the first few tools collections later in the game, forcing you to use each tool as you go as well as learn the basic tools better. Also re-did all the music. So a pretty large change!
We are going to get everyone together at the bar this Friday to talk about the direction of White Box and locking down the project we want to finish as well as whats on the horizon. It has taken a bit to get to this point and were being very careful about who we let on the team but I think we will be stronger for it.
Another approach we are going to take son is kick starter. This is a site meant to let people pitch their ideas to millions online to get starting capitol for them. We are planing to do this with White Box to get funding for new equipment and software for the team. Were starting to become something interesting now. I will update as we roll on.